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AnimTextData\Tables\Graphs\Critter_Strafing.agx
Actors\FloaterA\Animations\UpperBody_BoneWeights.af
Actors\FloaterA\Animations\TurnInPlace_Right90.af
Actors\FloaterA\Animations\TurnInPlace_Left180.af
Actors\FloaterA\Animations\Death_Moving_Forward01.af
Actors\FloaterA\Animations\RunDeparture_Left180.af
Actors\FloaterA\Animations\RunDeparture_Right180.af
Actors\FloaterA\Animations\StaggerBackwardMedium.af
Actors\FloaterA\Animations\TurnInPlace_Left30.af
Actors\FloaterA\Animations\TurnInPlace_Right30.af
Actors\FloaterA\Animations\TurnInPlace_Left90.af
Actors\FloaterA\Animations\TurnInPlace_Right180.af
Actors\FloaterA\Animations\WalkLeft.af
Actors\FloaterA\Animations\RunLeft.af
Actors\FloaterA\Animations\WalkRight.af
Actors\FloaterA\Animations\diversion.af
Actors\FloaterA\Animations\Idle.af
Actors\FloaterA\Animations\RunRight.af
Actors\FloaterA\Animations\Death_Backward02.af
Actors\FloaterA\Animations\WalkForward.af
Actors\FloaterA\Animations\Death_Backward01.af
Actors\FloaterA\Animations\WalkBackward.af
Actors\FloaterA\Animations\RunForward.af
Actors\FloaterA\Animations\RunBackward.af
Actors\FloaterA\Animations\MeleeAttack02.af
Actors\FloaterA\Animations\MeleeAttack01.af
Actors\FloaterA\Animations\Idle_Flavor03.af
Actors\FloaterA\Animations\Idle_Flavor02.af
Actors\FloaterA\Animations\Idle_Flavor01.af
Actors\FloaterA\Animations\GetUp_Right.af
Actors\FloaterA\Animations\GetUp_Left.af
Actors\FloaterA\Animations\FireSingle.af
Actors\FloaterA\Animations\Death_Right03.af
Actors\FloaterA\Animations\Death_Right02.af
Actors\FloaterA\Animations\Death_Right01.af
Actors\FloaterA\Animations\Death_Left03.af
Actors\FloaterA\Animations\Death_Left02.af
Actors\FloaterA\Animations\Death_Left01.af
Actors\FloaterA\Animations\Death_Forward03.af
Actors\FloaterA\Animations\Death_Forward02.af
Actors\FloaterA\Animations\Death_Forward01.af
Actors\FloaterA\Animations\Death_Backward03.af
Actors\FloaterA\Animations\Death_Backward04.af
